Artificial intelligence
Posted: June 7 16, 11:22 pm
First we had Microsoft's AI Twitter account rapidly turn into a sociopath, and now this:
Elite's AI Created Super Weapons and Started Hunting Players. Skynet is Here.
Elite's AI Created Super Weapons and Started Hunting Players. Skynet is Here.
It all started after Frontier released the 2.1 Engineers update. The release improved the game's AI, making the higher ranked NPCs that would fly around Elite's galaxy more formidable foes. As well as improving their competence in dog fights, the update allowed the AI to use interdiction hardware to pull players travelling at jump speed into normal space. The AI also had access to one of 2.1's big features: crafting.
These three things combined made the AI a significant threat to players. They were better in fights, could pull unwary jump travellers into a brawl, and they could attack them with upgraded weapons.
There was something else going on, though. The AI was crafting super weapons that the designers had never intended.
Players would be pulled into fights against ships armed with ridiculous weapons that would cut them to pieces. "It appears that the unusual weapons attacks were caused by some form of networking issue which allowed the NPC AI to merge weapon stats and abilities," according to a post written by Frontier community manager Zac Antonaci. "Meaning that all new and never before seen (sometimes devastating) weapons were created, such as a rail gun with the fire rate of a pulse laser. These appear to have been compounded by the additional stats and abilities of the engineers weaponry."